Method | Description | |
---|---|---|
Awake ( ) : void | ||
Play ( NVRCollisionSoundMaterials material, Vector3 position, float impactVolume ) : void |
public abstract Play ( NVRCollisionSoundMaterials material, Vector3 position, float impactVolume ) : void | ||
material | NVRCollisionSoundMaterials | |
position | Vector3 | |
impactVolume | float | |
return | void |