Method | Description | |
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ChooseState ( StateImpl s, |
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ChooseState ( StateImpl s, |
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GetDelayedSuccessor ( ) : |
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GetNextSuccessor ( ) : |
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GetNextSuccessorUnderDelayZeroForRW ( ) : |
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GetNextSuccessorUniformRandomly ( ) : |
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GetSuccessorN ( int n ) : |
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GetSuccessorNForReplay ( int n, bool MustFingerprint ) : |
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NumSuccessors ( ) : ushort | ||
Reset ( ) : void | ||
RunChoice ( int n ) : |
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RunChoice ( int n, bool MustFingerprint ) : |
Method | Description | |
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Replay ( |
Method | Description | |
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deOrphanize ( StateImpl s ) : void |
public ChooseState ( StateImpl s, |
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s | StateImpl | |
predecessor | ||
bt | ||
return | System |
public ChooseState ( StateImpl s, |
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s | StateImpl | |
predecessor | ||
bt | ||
MustFingerprint | bool | |
return | System |
public GetDelayedSuccessor ( ) : |
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return |
public GetNextSuccessorUnderDelayZeroForRW ( ) : |
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return |
public GetNextSuccessorUniformRandomly ( ) : |
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return |
public GetSuccessorN ( int n ) : |
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n | int | |
return |
public GetSuccessorNForReplay ( int n, bool MustFingerprint ) : |
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n | int | |
MustFingerprint | bool | |
return |
protected Replay ( |
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succ | ||
bt | ||
return | void |
public RunChoice ( int n, bool MustFingerprint ) : |
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n | int | |
MustFingerprint | bool | |
return |