Method | Description | |
---|---|---|
InventoryBinding ( object target, |
||
Start ( IEntityPool container ) : void | ||
Stop ( ) : void |
Method | Description | |
---|---|---|
Player_InventoryChanged ( string itemName, int quantity ) : void | ||
Set ( int value ) : void |
public InventoryBinding ( object target, |
||
target | object | |
targetProperty | ||
sourceParts | string | |
return | System |
public Start ( IEntityPool container ) : void | ||
container | IEntityPool | |
return | void |