Property | Type | Description | |
---|---|---|---|
AmmoUsage | List |
Method | Description | |
---|---|---|
GetAmmoUsage ( |
||
RWeaponBehavior ( ) : System | ||
Randomize ( |
||
ToString ( ) : string |
Method | Description | |
---|---|---|
ChangeAir ( |
||
ChangeBubble ( |
||
ChangeClash ( |
||
ChangeFlash ( |
||
ChangeHeat ( |
||
ChangeItem1 ( |
||
ChangeMetal ( |
||
ChangeQuick ( |
||
ChangeWood ( |
Method | Description | |
---|---|---|
GetRandomSound ( |
Get a random unique sound for a weapon to use
|
|
GetSoundList ( ) : List |
protected ChangeAir ( |
||
Patch | ||
r | ||
return | void |
protected ChangeBubble ( |
||
Patch | ||
r | ||
return | void |
protected ChangeClash ( |
||
Patch | ||
r | ||
return | void |
protected ChangeFlash ( |
||
Patch | ||
r | ||
return | void |
protected ChangeHeat ( |
||
Patch | ||
r | ||
return | void |
protected ChangeItem1 ( |
||
Patch | ||
r | ||
return | void |
protected ChangeMetal ( |
||
Patch | ||
r | ||
return | void |
protected ChangeQuick ( |
||
Patch | ||
r | ||
return | void |
protected ChangeWood ( |
||
Patch | ||
r | ||
return | void |
public static GetAmmoUsage ( |
||
weapon | ||
return | double |
public Randomize ( |
||
p | ||
r | ||
return | void |