Method | Description | |
---|---|---|
GameUnitsEditor ( ) : System | ||
SetRootGameUnit ( GameUnitsList gameUnits ) : void |
Method | Description | |
---|---|---|
OnAddGameUnit ( object sender, System e ) : void |
Method | Description | |
---|---|---|
AddGameUnit ( GameUnit gameUnit, bool append ) : void | ||
AddGameUnit ( string name ) : void | ||
RemoveGameUnit ( GameUnit gameUnit, bool delete ) : void | ||
RemoveGameUnitAndChildren ( GameUnit gameUnit ) : void |
protected OnAddGameUnit ( object sender, System e ) : void | ||
sender | object | |
e | System | |
return | void |
public SetRootGameUnit ( GameUnitsList gameUnits ) : void | ||
gameUnits | GameUnitsList | |
return | void |