Property | Type | Description | |
---|---|---|---|
ColorGroups | string[] | ||
Enabled | bool | ||
Initialised | bool | ||
Instance | |||
IntroState | CharIntroState | ||
LoadingCharCreate | bool | ||
OpenedSetup | bool | ||
SelectedColorGroup | int | ||
SelectedSecondaryColorGroup | int | ||
SetupFinished | bool | ||
State | CharCreationState |
Property | Type | Description | |
---|---|---|---|
CarSelection | void | ||
ChangeSafeArea | void | ||
ChangeVariation | void | ||
CharacterSelection | void | ||
ChooseName | void | ||
ChooseNumberPlate | void | ||
ClearPrevModel | void | ||
FinaliseSelection | void | ||
FinishCreation | void | ||
GetVehicles | VehicleHash[] | ||
Init | void | ||
InitSmall | void | ||
IntroCutscene | void | ||
IsOpen | bool | ||
NextModel | void | ||
OnKeyDown | void | ||
PickClass | void | ||
PickGender | void | ||
PickMotives | void | ||
PreviousModel | void | ||
RandomModel | void | ||
RandomiseLook | void | ||
SelectClass | void | ||
SelectGender | void | ||
SelectMotive | void | ||
SetCam | void | ||
SetCarModel | void | ||
SetCharModel | void | ||
SetColor | void | ||
SetPrimaryColorGroup | void | ||
SetSecondaryColor | void | ||
SetSecondaryColorGroup | void | ||
SwitchBetweenModelAndCar | void |
Method | Description | |
---|---|---|
CharCreationNew ( ) : System | ||
HandleBack ( ) : void | ||
RestartCharCreation ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CarSelection ( ) : void | ||
ChangeSafeArea ( double obj ) : void | ||
ChangeVariation ( double obj ) : void | ||
CharacterSelection ( ) : void | ||
ChooseName ( ) : void | ||
ChooseNumberPlate ( ) : void | ||
ClearPrevModel ( ) : void | ||
FinaliseSelection ( ) : void | ||
FinishCreation ( ) : void | ||
GetVehicles ( ) : VehicleHash[] | ||
Init ( ) : void | ||
InitSmall ( ) : void | ||
IntroCutscene ( ) : void | ||
IsOpen ( MenuBase menu ) : bool | ||
NextModel ( ) : void | ||
OnKeyDown ( object sender, |
||
PickClass ( ) : void | ||
PickGender ( ) : void | ||
PickMotives ( ) : void | ||
PreviousModel ( ) : void | ||
RandomModel ( ) : void | ||
RandomiseLook ( ) : void | ||
SelectClass ( int obj ) : void | ||
SelectGender ( int obj ) : void | ||
SelectMotive ( int obj ) : void | ||
SetCam ( Vector3 pos, bool lookAtPlayer = false ) : void | ||
SetCarModel ( int obj ) : void | ||
SetCharModel ( int obj ) : void | ||
SetColor ( int obj ) : void | ||
SetPrimaryColorGroup ( int obj ) : void | ||
SetSecondaryColor ( int obj ) : void | ||
SetSecondaryColorGroup ( int obj ) : void | ||
SwitchBetweenModelAndCar ( ) : void |
public static CharCreationNew,LogicSpawn.GTARPG.Core Instance | ||
return |
public static CharIntroState IntroState | ||
return | CharIntroState |