C# Class InControl.UnityInputDevice

Inheritance: InputDevice
Datei anzeigen Open project: ShreveportArcade/InControl Class Usage Examples

Public Methods

Method Description
Initialize ( InControl.UnityInputDeviceProfile profile, int joystickId ) : void
IsConfiguredWith ( InControl.UnityInputDeviceProfile deviceProfile, int joystickId ) : bool
UnityInputDevice ( InControl.UnityInputDeviceProfile profile ) : System
UnityInputDevice ( InControl.UnityInputDeviceProfile profile, int joystickId ) : System
Update ( ulong updateTick, float deltaTime ) : void

Method Details

Initialize() public method

public Initialize ( InControl.UnityInputDeviceProfile profile, int joystickId ) : void
profile InControl.UnityInputDeviceProfile
joystickId int
return void

IsConfiguredWith() public method

public IsConfiguredWith ( InControl.UnityInputDeviceProfile deviceProfile, int joystickId ) : bool
deviceProfile InControl.UnityInputDeviceProfile
joystickId int
return bool

UnityInputDevice() public method

public UnityInputDevice ( InControl.UnityInputDeviceProfile profile ) : System
profile InControl.UnityInputDeviceProfile
return System

UnityInputDevice() public method

public UnityInputDevice ( InControl.UnityInputDeviceProfile profile, int joystickId ) : System
profile InControl.UnityInputDeviceProfile
joystickId int
return System

Update() public method

public Update ( ulong updateTick, float deltaTime ) : void
updateTick ulong
deltaTime float
return void