Property | Type | Description | |
---|---|---|---|
CancelButton_OnClick | void | ||
InitializeComponent | void | ||
SetupWizardControl | void | ||
Show | bool | ||
WizardControl_Finished | void | ||
WizardControl_MessagePosted | void | ||
WizardControl_StepChanged | void | ||
WizardFormWin_Closing | void |
Method | Description | |
---|---|---|
Refresh ( ) : void |
Forces the form to invalidate its client area and immediately redraw itself and any child controls
|
|
Show ( string title, IWizardController wizardController, IControlFactory controlFactory ) : void |
A convenience method to show a wizard using a particular title and wizard controller
|
|
ShowDialog ( string title, IWizardController wizardController, IControlFactory controlFactory ) : bool |
A convenience method to show a wizard using a particular title and wizard controller in a dialog
|
|
WizardFormWin ( IWizardController controller ) : System |
Initialises the WizardForm, sets the controller and starts the wizard.
|
|
WizardFormWin ( IWizardController controller, IControlFactory controlFactory ) : System |
Initialises the WizardForm, sets the controller and starts the wizard.
|
|
WizardFormWin ( |
Initialises the WizardForm, sets the controller and starts the wizard.
|
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Method | Description | |
---|---|---|
CancelButton_OnClick ( object sender, |
||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
SetupWizardControl ( |
||
Show ( string title, IWizardController wizardController, bool showDialog, IControlFactory controlFactory ) : bool | ||
WizardControl_Finished ( object sender, |
||
WizardControl_MessagePosted ( string message ) : void | ||
WizardControl_StepChanged ( IWizardStep obj ) : void | ||
WizardFormWin_Closing ( object sender, System e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public static Show ( string title, IWizardController wizardController, IControlFactory controlFactory ) : void | ||
title | string | The title of the wizard, displayed in the title bar of the form |
wizardController | IWizardController | The wizard controller |
controlFactory | IControlFactory | the factory used to create the controls on the wizard |
return | void |
public static ShowDialog ( string title, IWizardController wizardController, IControlFactory controlFactory ) : bool | ||
title | string | The title of the wizard, displayed in the title bar of the form |
wizardController | IWizardController | The wizard controller |
controlFactory | IControlFactory | the factory used to create the controls on the wizard |
return | bool |
public WizardFormWin ( IWizardController controller ) : System | ||
controller | IWizardController | the wizrd controller that controls moving the wizard steps and the |
return | System |
public WizardFormWin ( IWizardController controller, IControlFactory controlFactory ) : System | ||
controller | IWizardController | the wizrd controller that controls moving the wizard steps and the |
controlFactory | IControlFactory | The control factory to use for creating any controls |
return | System |
public WizardFormWin ( |
||
control | The WizardControl that this form is showing. | |
return | System |