Method | Description | |
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AcceptFromInbox ( TurnBasedMatch>.Action |
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AcceptInvitation ( string invitationId, TurnBasedMatch>.Action |
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AcknowledgeFinished ( string matchId, Action |
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Cancel ( string matchId, Action |
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CreateQuickMatch ( int minOpponents, int maxOpponents, int variant, TurnBasedMatch>.Action |
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CreateWithInvitationScreen ( int minOpponents, int maxOpponents, int variant, TurnBasedMatch>.Action |
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DeclineInvitation ( string invitationId ) : void | ||
Finish ( string matchId, byte data, GooglePlayGames.BasicApi.Multiplayer.MatchOutcome outcome, Action |
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GetMaxMatchDataSize ( ) : int | ||
Leave ( string matchId, Action |
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LeaveDuringTurn ( string matchId, string pendingParticipantId, Action |
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RegisterMatchDelegate ( MatchDelegate deleg ) : void | ||
Rematch ( string matchId, TurnBasedMatch>.Action |
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TakeTurn ( string matchId, byte data, string pendingParticipantId, Action |
Method | Description | |
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GPGSTBMPAcceptMatchWithId ( string invitationId, int callbackId, GPGTurnBasedMatchGetCallback callback ) : void | ||
GPGSTBMPAcknowledgeFinish ( string matchId, int callbackId, GPGTurnBasedSuccessCallback callback ) : void | ||
GPGSTBMPCancelMatch ( string matchId, int callbackId, GPGTurnBasedSuccessCallback callback ) : void | ||
GPGSTBMPCreateQuickMatch ( int minOpponents, int maxOpponents, int variant, int callbackId, GPGTurnBasedMatchGetCallback creationCallback ) : void | ||
GPGSTBMPCreateWithInviteScreen ( int minOpponents, int maxOpponents, int variant, int callbackId, GPGTurnBasedMatchGetCallback creationCallback ) : void | ||
GPGSTBMPDeclineMatchWithId ( string invitationId ) : void | ||
GPGSTBMPFinishMatch ( string matchId, byte data, int dataLen, string matchResults, int callbackId, GPGTurnBasedSuccessCallback callback ) : void | ||
GPGSTBMPLeaveDuringTurn ( string matchId, string pendingParticipantId, int callbackId, GPGTurnBasedSuccessCallback callback ) : void | ||
GPGSTBMPLeaveOutofTurn ( string matchId, int callbackId, GPGTurnBasedSuccessCallback callback ) : void | ||
GPGSTBMPRegisterYourTurnNotificationCallback ( GPGTurnBasedMatchYourTurnNotificationCallback callback ) : void | ||
GPGSTBMPRemach ( string matchId, int callbackId, GPGTurnBasedMatchGetCallback callback ) : void | ||
GPGSTBMPShowInvitesAndFindMatch ( int callbackId, GPGTurnBasedMatchGetCallback callbackj ) : void | ||
GPGSTBMPTakeTurnInMatch ( string matchId, byte data, int dataLen, string nextPlayerId, int callbackId, GPGTurnBasedSuccessCallback callbackj ) : void | ||
GetMatchFromJsonString ( string matchAsJson ) : GooglePlayGames.BasicApi.Multiplayer.TurnBasedMatch | ||
TbmpMatchGetCallback ( string matchAsJson, bool isError, int callbackid ) : void | ||
TbmpMatchSuccessCallback ( bool isError, int userData, int callbackid ) : void | ||
TbmpYourTurnCallback ( bool gameOver, string matchAsJson ) : void | ||
convertIntFromiOSToParticipantStatus ( int iOSStatus ) : Participant.ParticipantStatus | ||
convertIntoFromiOSToMatchStatus ( int iOSStatus ) : TurnBasedMatch.MatchStatus | ||
convertIntoFromiOSToMatchTurnStatus ( int iOSStatus ) : TurnBasedMatch.MatchTurnStatus | ||
convertParticipantResultToiOSInt ( GooglePlayGames.BasicApi.Multiplayer.MatchOutcome result ) : int |
public AcceptFromInbox ( TurnBasedMatch>.Action |
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callback | TurnBasedMatch>.Action | |
return | void |
public AcceptInvitation ( string invitationId, TurnBasedMatch>.Action |
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invitationId | string | |
callback | TurnBasedMatch>.Action | |
return | void |
public AcknowledgeFinished ( string matchId, Action |
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matchId | string | |
callback | Action |
|
return | void |
public Cancel ( string matchId, Action |
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matchId | string | |
callback | Action |
|
return | void |
public CreateQuickMatch ( int minOpponents, int maxOpponents, int variant, TurnBasedMatch>.Action |
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minOpponents | int | |
maxOpponents | int | |
variant | int | |
callback | TurnBasedMatch>.Action | |
return | void |
public CreateWithInvitationScreen ( int minOpponents, int maxOpponents, int variant, TurnBasedMatch>.Action |
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minOpponents | int | |
maxOpponents | int | |
variant | int | |
callback | TurnBasedMatch>.Action | |
return | void |
public DeclineInvitation ( string invitationId ) : void | ||
invitationId | string | |
return | void |
public Finish ( string matchId, byte data, GooglePlayGames.BasicApi.Multiplayer.MatchOutcome outcome, Action |
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matchId | string | |
data | byte | |
outcome | GooglePlayGames.BasicApi.Multiplayer.MatchOutcome | |
callback | Action |
|
return | void |
public Leave ( string matchId, Action |
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matchId | string | |
callback | Action |
|
return | void |
public LeaveDuringTurn ( string matchId, string pendingParticipantId, Action |
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matchId | string | |
pendingParticipantId | string | |
callback | Action |
|
return | void |
public RegisterMatchDelegate ( MatchDelegate deleg ) : void | ||
deleg | MatchDelegate | |
return | void |
public Rematch ( string matchId, TurnBasedMatch>.Action |
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matchId | string | |
callback | TurnBasedMatch>.Action | |
return | void |
public TakeTurn ( string matchId, byte data, string pendingParticipantId, Action |
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matchId | string | |
data | byte | |
pendingParticipantId | string | |
callback | Action |
|
return | void |