C# Class Gammtek.Conduit.IO.ByteBufferReader

Datei anzeigen Open project: ME3Explorer/ME3Explorer

Public Methods

Method Description
ByteBufferReader ( byte buffer, int offset, ByteOrder byteOrder = ByteOrder.LittleEndian ) : System
ReadBoolean ( ) : bool
ReadByte ( ) : byte
ReadDouble ( ) : double
ReadInt16 ( ) : short
ReadInt32 ( ) : int
ReadInt64 ( ) : long
ReadIntAsBoolean ( ) : bool
ReadSByte ( ) : sbyte
ReadSingle ( ) : float
ReadString ( int size, bool trailingNull, Encoding encoding ) : string
ReadUInt16 ( ) : ushort
ReadUInt32 ( ) : uint
ReadUInt64 ( ) : ulong
this ( int index ) : ByteBufferReader

Method Details

ByteBufferReader() public method

public ByteBufferReader ( byte buffer, int offset, ByteOrder byteOrder = ByteOrder.LittleEndian ) : System
buffer byte
offset int
byteOrder ByteOrder
return System

ReadBoolean() public method

public ReadBoolean ( ) : bool
return bool

ReadByte() public method

public ReadByte ( ) : byte
return byte

ReadDouble() public method

public ReadDouble ( ) : double
return double

ReadInt16() public method

public ReadInt16 ( ) : short
return short

ReadInt32() public method

public ReadInt32 ( ) : int
return int

ReadInt64() public method

public ReadInt64 ( ) : long
return long

ReadIntAsBoolean() public method

public ReadIntAsBoolean ( ) : bool
return bool

ReadSByte() public method

public ReadSByte ( ) : sbyte
return sbyte

ReadSingle() public method

public ReadSingle ( ) : float
return float

ReadString() public method

public ReadString ( int size, bool trailingNull, Encoding encoding ) : string
size int
trailingNull bool
encoding System.Text.Encoding
return string

ReadUInt16() public method

public ReadUInt16 ( ) : ushort
return ushort

ReadUInt32() public method

public ReadUInt32 ( ) : uint
return uint

ReadUInt64() public method

public ReadUInt64 ( ) : ulong
return ulong

this() public method

public this ( int index ) : ByteBufferReader
index int
return ByteBufferReader