Method | Description | |
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GetGraphicsModel ( ) : |
Returns the GraphicsModel object that this class is using
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GetSpriteStore ( ) : SpriteStore |
Gets the SpriteStore object that this class uses when rendering.
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Render ( |
Renders the game world this method is called during the games Draw method.
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SetGraphicsModel ( |
Sets the GraphicsModel that this class will reference and use to render the game world.
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SetSpriteStore ( SpriteStore store ) : void |
Sets the SpriteStore object that will hold all the sprites WorldGraphics will reference.
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public Render ( |
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spriteBatch | Contains graphics contexts for rendering on the game screen | |
return | void |
public SetGraphicsModel ( |
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model | The GraphicsModel object that this class will use | |
return | void |
public SetSpriteStore ( SpriteStore store ) : void | ||
store | SpriteStore | The SpriteStore object to be used |
return | void |