Method |
Description |
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AddNewUser ( User newUser ) : bool |
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AddObserver ( ulong guid, string name, uint key ) : bool |
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ChangeScene ( int scene_type ) : void |
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Deactive ( ) : void |
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DeleteUser ( User user ) : void |
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Destroy ( ) : void |
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DropObserver ( Observer observer ) : void |
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DropUser ( User user ) : void |
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Finish ( int winnerCampID ) : void |
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GetActiveRoomUserCount ( ) : int |
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GetAiRoomUserCount ( ) : int |
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GetMinimizeElapsedDroppedTime ( ) : long |
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GetUnusedObserver ( ) : Observer |
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GetUserByGuid ( ulong guid ) : User |
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GetUserByRoleID ( int roleId ) : User |
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Init ( int room_id, int scene_type, UserPool userpool, Connector conn ) : bool |
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NoticeRoomClosing ( ) : void |
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PickItem ( User user, int itemId, string model, string particle ) : void |
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PickMoney ( User user, int money ) : void |
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RemoveUser ( User user ) : void |
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RemoveUser ( User user, bool free ) : void |
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RemoveUserFromRoomThread ( User user, bool free ) : void |
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Room ( ) : System |
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SendServerMessage ( object msg ) : void |
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Tick ( ) : void |
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