C# Class GLSharp.Core.Environment

Inheritance: IEnvironment
Datei anzeigen Open project: colin-dumitru/GLSharp

Public Methods

Method Description
CreateFloat32Array ( ulong size ) : float[]
CreateFloat32ArrayFromArray ( float input ) : float[]
CreateFloat64Array ( ulong size ) : double[]
CreateFloat64ArrayFromArray ( double input ) : double[]
CreateInt16Array ( ulong size ) : short[]
CreateInt16ArrayFromArray ( short input ) : short[]
CreateInt32Array ( ulong size ) : int[]
CreateInt32ArrayFromArray ( int input ) : int[]
CreateInt8Array ( ulong size ) : byte[]
CreateInt8ArrayFromArray ( byte input ) : byte[]
CreateUInt16Array ( ulong size ) : ushort[]
CreateUInt16ArrayFromArray ( ushort input ) : ushort[]
CreateUInt32Array ( ulong size ) : uint[]
CreateUInt32ArrayFromArray ( uint input ) : uint[]
CreateUInt8Array ( ulong size ) : char[]
CreateUInt8ArrayFromArray ( char input ) : char[]
Init ( object obj, object args ) : object
RequestAnimationFrame ( System.Action action ) : void

Method Details

CreateFloat32Array() public method

public CreateFloat32Array ( ulong size ) : float[]
size ulong
return float[]

CreateFloat32ArrayFromArray() public method

public CreateFloat32ArrayFromArray ( float input ) : float[]
input float
return float[]

CreateFloat64Array() public method

public CreateFloat64Array ( ulong size ) : double[]
size ulong
return double[]

CreateFloat64ArrayFromArray() public method

public CreateFloat64ArrayFromArray ( double input ) : double[]
input double
return double[]

CreateInt16Array() public method

public CreateInt16Array ( ulong size ) : short[]
size ulong
return short[]

CreateInt16ArrayFromArray() public method

public CreateInt16ArrayFromArray ( short input ) : short[]
input short
return short[]

CreateInt32Array() public method

public CreateInt32Array ( ulong size ) : int[]
size ulong
return int[]

CreateInt32ArrayFromArray() public method

public CreateInt32ArrayFromArray ( int input ) : int[]
input int
return int[]

CreateInt8Array() public method

public CreateInt8Array ( ulong size ) : byte[]
size ulong
return byte[]

CreateInt8ArrayFromArray() public method

public CreateInt8ArrayFromArray ( byte input ) : byte[]
input byte
return byte[]

CreateUInt16Array() public method

public CreateUInt16Array ( ulong size ) : ushort[]
size ulong
return ushort[]

CreateUInt16ArrayFromArray() public method

public CreateUInt16ArrayFromArray ( ushort input ) : ushort[]
input ushort
return ushort[]

CreateUInt32Array() public method

public CreateUInt32Array ( ulong size ) : uint[]
size ulong
return uint[]

CreateUInt32ArrayFromArray() public method

public CreateUInt32ArrayFromArray ( uint input ) : uint[]
input uint
return uint[]

CreateUInt8Array() public method

public CreateUInt8Array ( ulong size ) : char[]
size ulong
return char[]

CreateUInt8ArrayFromArray() public method

public CreateUInt8ArrayFromArray ( char input ) : char[]
input char
return char[]

Init() public method

public Init ( object obj, object args ) : object
obj object
args object
return object

RequestAnimationFrame() public method

public RequestAnimationFrame ( System.Action action ) : void
action System.Action
return void