Method | Description | |
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Draw ( |
Draws the menu.
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HandleInput ( |
Responds to user input, changing the selected entry and accepting or cancelling the menu.
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LoadContent ( ) : void | ||
OptionsScreen ( ) : System |
Constructor.
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Update ( |
Updates the menu.
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Method | Description | |
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GetOptionEntryAt ( Vector2 position ) : int |
Returns the index of the menu entry at the position of the given mouse state.
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LoadOptions ( ) : void |
public Draw ( |
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gameTime | ||
return | void |
public HandleInput ( |
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input | ||
gameTime | ||
return | void |
public Update ( |
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gameTime | ||
otherScreenHasFocus | bool | |
coveredByOtherScreen | bool | |
return | void |