Property | Type | Description | |
---|---|---|---|
Entities | List |
||
Location | Locations | ||
MyAccountState | AccountState | ||
currentMap | List |
Method | Description | |
---|---|---|
AddEntity ( Entity e ) : void | ||
AddEntity ( EntityState es, AccountState accState = null ) : void | ||
AppendGameState ( GameState gs, string playerId ) : void | ||
CreateNewMap ( List |
||
DeserializeMap ( string jsonMap ) : void | ||
FindEntityById ( string id ) : Entity | ||
MapSize ( ) : CCSize | ||
RemoveChild ( CCNode child, bool cleanup = true ) : void | ||
SerializeMap ( ) : string | ||
TileAt ( int x, int y ) : string | ||
Update ( float dt ) : void | ||
UpdateEntity ( EntityState es ) : void |
Method | Description | |
---|---|---|
UpdateCollisions ( ) : void |
public AddEntity ( EntityState es, AccountState accState = null ) : void | ||
es | EntityState | |
accState | AccountState | |
return | void |
public AppendGameState ( GameState gs, string playerId ) : void | ||
gs | GameState | |
playerId | string | |
return | void |
public DeserializeMap ( string jsonMap ) : void | ||
jsonMap | string | |
return | void |
public RemoveChild ( CCNode child, bool cleanup = true ) : void | ||
child | CCNode | |
cleanup | bool | |
return | void |
public UpdateEntity ( EntityState es ) : void | ||
es | EntityState | |
return | void |