Method | Description | |
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AddToHoldList ( ) : void | ||
DestroyItemCoroutine ( ) : IEnumerator | ||
HasTag ( string tag ) : bool | ||
Highlight ( ) : void | ||
OnPointerDown ( |
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OnPointerUp ( |
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RemoveFromHoldList ( ) : void | ||
ResetColliderSize ( ) : void | ||
SetBlendMaterial ( |
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SetLayerRecursive ( int layer ) : void | ||
SetShaderNormal ( ) : void | ||
SetShaderOutline ( |
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TestTagArrays ( string firstArray, string secondArray ) : bool | ||
UnHighlight ( ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
ColliderArrayInitialize ( ) : void | ||
ExpandColliderSize ( ) : void | ||
MaterialArrayInitialize ( ) : void | ||
OnPointerDownAttached ( |
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OnPointerDownAttachedHighlighted ( |
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OnPointerDownInstantiate ( |
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OnPointerUpAttached ( |
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OnPointerUpAttachedHighlighted ( |
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OnPointerUpDragging ( |
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OnPointerUpInstantiate ( |
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RemoveUniqueTickRecursive ( |
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UnExpandColliderSize ( ) : void |
public DestroyItemCoroutine ( ) : IEnumerator | ||
return | IEnumerator |
public OnPointerDown ( |
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data | ||
return | void |
public OnPointerUp ( |
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data | ||
return | void |
public SetBlendMaterial ( |
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texture | ||
return | void |
public SetLayerRecursive ( int layer ) : void | ||
layer | int | |
return | void |
public SetShaderOutline ( |
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color | ||
return | void |
public TestTagArrays ( string firstArray, string secondArray ) : bool | ||
firstArray | string | |
secondArray | string | |
return | bool |