Method | Description | |
---|---|---|
FellTreeAssignment ( IJobObserver parent, IEnvironmentObject environment, IntVector3 location ) : System | ||
ToString ( ) : string |
Method | Description | |
---|---|---|
PrepareNextActionOverride ( JobStatus &progress ) : GameAction |
Method | Description | |
---|---|---|
FellTreeAssignment ( SaveGameContext ctx ) : System |
public FellTreeAssignment ( IJobObserver parent, IEnvironmentObject environment, IntVector3 location ) : System | ||
parent | IJobObserver | |
environment | IEnvironmentObject | |
location | IntVector3 | |
return | System |
protected PrepareNextActionOverride ( JobStatus &progress ) : GameAction | ||
progress | JobStatus | |
return | GameAction |