Method | Description | |
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GetLevel ( int i, |
Method | Description | |
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SetupNeighbours ( Tile>.IDictionary |
public abstract GetLevel ( int i, |
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i | int | |
dungeon | ||
startTile | ||
return |
protected SetupNeighbours ( Tile>.IDictionary |
||
tilesPositions | Tile>.IDictionary | |
tiles | IList |
|
return | void |