Method |
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ComparePlayers ( PlayerAction playerActions, GameConfig gameConfig, bool rotateWhoStartsFirst = true, bool shouldParallel = true, bool showVerboseScore = true, bool showCompactScore = false, bool showDistribution = false, bool createHtmlReport = true, bool createRankingReport = false, int numberOfGames = 1000, int logGameCount = 100, bool debugLogs = false, CreateGameLog createGameLog = null ) : double |
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ComparePlayers ( PlayerAction player1, PlayerAction player2, GameConfig gameConfig, bool rotateWhoStartsFirst = true, bool shouldParallel = true, bool showVerboseScore = true, bool showCompactScore = false, bool showDistribution = false, bool createHtmlReport = true, bool createRankingReport = false, int numberOfGames = 1000, int logGameCount = 100, bool debugLogs = false, CreateGameLog createGameLog = null ) : double |
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ComparePlayers ( PlayerAction player1, PlayerAction player2, bool useShelters = false, bool useColonyAndPlatinum = false, StartingCardSplit split = StartingCardSplit.Random, bool rotateWhoStartsFirst = true, IEnumerable startingDeckPerPlayer = null, bool shouldParallel = true, bool showVerboseScore = true, bool showCompactScore = false, bool showDistribution = false, bool createHtmlReport = true, bool createRankingReport = false, int numberOfGames = 1000, int logGameCount = 10, bool debugLogs = false, CreateGameLog createGameLog = null ) : double |
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ComparePlayers ( string player1, string player2, bool useShelters = false, bool useColonyAndPlatinum = false, StartingCardSplit split = StartingCardSplit.Random, bool rotateWhoStartsFirst = false, IEnumerable startingDeckPerPlayer = null, bool shouldParallel = true, bool showVerboseScore = true, bool showCompactScore = false, bool showDistribution = false, bool createHtmlReport = true, bool createRankingReport = false, int numberOfGames = 1000, int logGameCount = 10, bool debugLogs = false, CreateGameLog createGameLog = null ) : double |
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Dispose ( ) : void |
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GetDebugLogWriterForIteration ( PlayerAction playerActions, int gameCount ) : IndentedTextWriter |
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GetGameLogWriterForIteration ( PlayerAction playerActions, int gameCount ) : IndentedTextWriter |
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GetOutputFilename ( string filename ) : string |
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TestOutput ( ) : System |
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