Method | Description | |
---|---|---|
DamageReporting ( AudioPlayer audioPlayer ) : System | ||
clearState ( ) : void | ||
respond ( String voiceMessage ) : void |
Method | Description | |
---|---|---|
triggerInternal ( |
Method | Description | |
---|---|---|
getLastReportedDamageLevel ( Component component ) : DamageLevel | ||
getWorstUnreportedDamage ( ) : DamageLevel>.Tuple |
||
hasBeenReported ( Component component, DamageLevel damageLevel ) : System.Boolean | ||
playDamageToReport ( ) : void | ||
resetReportedDamage ( Component component, DamageLevel newDamageLevel ) : void |
public DamageReporting ( AudioPlayer audioPlayer ) : System | ||
audioPlayer | AudioPlayer | |
return | System |
public respond ( String voiceMessage ) : void | ||
voiceMessage | String | |
return | void |
protected triggerInternal ( |
||
previousGameState | ||
currentGameState | ||
return | void |