Property | Type | Description | |
---|---|---|---|
BeginTurn | void | ||
EndTurn | void | ||
FightEnded | void | ||
MiddleTurn | void | ||
SetAllUnReady | void | ||
StartFight | void |
Method | Description | |
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AddActivableObject ( |
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AddProcessingTarget ( |
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CanJoin ( |
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CanLaunchSpell ( |
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CanPutObject ( int cellId ) : bool |
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CanUseWeapon ( |
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Dispose ( ) : void |
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FightQuit ( |
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FighterDisconnect ( |
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FighterPlacementChange ( |
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FighterReady ( |
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GetCell ( int cellId ) : |
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GetFighterOnCell ( int cellId ) : |
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GetWinners ( ) : |
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HasLeft ( |
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HasObjectOnCell ( FightObstacleTypeEnum type, int cell ) : bool |
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JoinFight ( |
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KickSpectators ( ) : void |
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Move ( |
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MovementFinish ( |
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OnCharacterJoin ( |
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OnFightStart ( ) : void |
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SendFightJoinInfos ( |
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SendMapFightInfos ( |
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SerializeAs_FightFlag ( StringBuilder message ) : void |
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SerializeAs_FightList ( StringBuilder message ) : void |
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SetSubAction ( Func |
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Start ( ) : void |
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SummonFighter ( |
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TryJoin ( |
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TryKillFighter ( |
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TryLaunchSpell ( |
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TrySpectate ( |
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TryUseWeapon ( |
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Update ( long updateDelta ) : void |
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WillFinish ( ) : bool |
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Method | Description | |
---|---|---|
AbstractFight ( FightTypeEnum type, |
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FightEnd ( ) : void |
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FightEndError ( ) : void |
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Method | Description | |
---|---|---|
BeginTurn ( ) : void |
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EndTurn ( ) : void |
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FightEnded ( ) : void |
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MiddleTurn ( ) : void |
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SetAllUnReady ( ) : void |
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StartFight ( ) : void |
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protected AbstractFight ( FightTypeEnum type, |
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type | FightTypeEnum | |
mapInstance | ||
id | long | |
team0LeaderId | long | |
team0Alignment | int | |
team0FlagCell | int | |
team1LeaderId | long | |
team1Alignment | int | |
team1FlagCell | int | |
startTimeout | long | |
turnTime | long | |
cancelButton | bool | |
canWinHonor | bool | |
return | System |
public AddActivableObject ( |
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caster | ||
obj | ||
return | void |
public AddProcessingTarget ( |
||
infos | ||
return | void |
public abstract CanJoin ( |
||
character | ||
return | bool |
public CanLaunchSpell ( |
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fighter | ||
spellLevel | ||
spellId | int | |
cellId | int | |
castCell | int | |
return | FightSpellLaunchResultEnum |
public CanUseWeapon ( |
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fighter | ||
weapon | ItemDAO | |
cellId | int | |
return | bool |
public abstract FightQuit ( |
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character | ||
kick | bool | |
return | FightActionResultEnum |
public FighterDisconnect ( |
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fighter | ||
return | void |
public FighterPlacementChange ( |
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fighter | ||
cellId | int | |
return | void |
public FighterReady ( |
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fighter | ||
return | void |
public GetFighterOnCell ( int cellId ) : |
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cellId | int | |
return |
public HasLeft ( |
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fighter | ||
return | bool |
public HasObjectOnCell ( FightObstacleTypeEnum type, int cell ) : bool | ||
type | FightObstacleTypeEnum | |
cell | int | |
return | bool |
public JoinFight ( |
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fighter | ||
team | ||
return | void |
public Move ( |
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entity | ||
cellId | int | |
path | string | |
return | void |
public MovementFinish ( |
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entity | ||
movementPath | MovementPath | |
cellId | int | |
return | void |
public OnCharacterJoin ( |
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character | ||
team | ||
return | void |
public SendFightJoinInfos ( |
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fighter | ||
return | void |
public SendMapFightInfos ( |
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entity | ||
return | void |
public abstract SerializeAs_FightFlag ( StringBuilder message ) : void | ||
message | StringBuilder | |
return | void |
public abstract SerializeAs_FightList ( StringBuilder message ) : void | ||
message | StringBuilder | |
return | void |
public SetSubAction ( Func |
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action | Func |
|
timeout | int | |
return | void |
public SummonFighter ( |
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fighter | ||
team | ||
cellId | int | |
return | FightActionResultEnum |
public TryJoin ( |
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character | ||
teamId | long | |
return | void |
public TryKillFighter ( |
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fighter | ||
killer | ||
force | bool | |
quit | bool | |
return | FightActionResultEnum |
public TryLaunchSpell ( |
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fighter | ||
spellId | int | |
castCellId | int | |
actionTime | int | |
return | void |
public TrySpectate ( |
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character | ||
return | void |
public TryUseWeapon ( |
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fighter | ||
cellId | int | |
actionTime | int | |
return | void |