Property | Type | Description | |
---|---|---|---|
DisplayListQueueUpdated | |||
GlobalGpuState | CSPspEmu.Core.Gpu.State.GlobalGpuState | ||
IsBreak | bool | ||
ListEnqueuedEvent | |||
Status2 | WaitableStateMachine |
Property | Type | Description | |
---|---|---|---|
DisplayListFreeQueue | Queue |
Method | Description | |
---|---|---|
CaptureFrame ( ) : void | ||
DequeueFreeDisplayList ( ) : |
|
|
EnqueueDisplayListFirst ( |
|
|
EnqueueDisplayListLast ( |
|
|
EnqueueFreeDisplayList ( |
|
|
GeContinue ( ) : int | ||
GeDrawSync ( System.Action SyncCallback ) : void | ||
GetCurrentGpuDisplayList ( ) : |
||
GetDisplayList ( int Index ) : |
||
IInjectInitialize ( ) : void | ||
PeekStatus ( ) : DisplayListStatusEnum | ||
ProcessInit ( ) : void | ||
ProcessStep ( ) : void |
|
|
SetCurrent ( ) : void | ||
UnsetCurrent ( ) : void |
Method | Description | |
---|---|---|
AddedDisplayList ( ) : void |
Method | Description | |
---|---|---|
CapturingWaypoint ( ) : void | ||
GpuProcessor ( ) : System | ||
MarkDepthBufferLoad ( ) : void |
public DequeueFreeDisplayList ( ) : |
||
return |
public EnqueueDisplayListFirst ( |
||
DisplayList | ||
return | void |
public EnqueueDisplayListLast ( |
||
DisplayList | ||
return | void |
public EnqueueFreeDisplayList ( |
||
GpuDisplayList | ||
return | void |
public GeDrawSync ( System.Action SyncCallback ) : void | ||
SyncCallback | System.Action | |
return | void |
public GetCurrentGpuDisplayList ( ) : |
||
return |
public GetDisplayList ( int Index ) : |
||
Index | int | |
return |
public PeekStatus ( ) : DisplayListStatusEnum | ||
return | DisplayListStatusEnum |
public AutoResetEvent,System.Threading DisplayListQueueUpdated | ||
return |
public GlobalGpuState,CSPspEmu.Core.Gpu.State GlobalGpuState | ||
return | CSPspEmu.Core.Gpu.State.GlobalGpuState |
public AutoResetEvent,System.Threading ListEnqueuedEvent | ||
return |