C# Class BuildMonitor.BuildStatusForm

Datei anzeigen Open project: davidadsit/TeamFoundationServerDesktopBuildMonitor

Private Properties

Property Type Description
AddBuilds void
AddItem void
AnnounceCulprit void
BuildListView_KeyDown void
ClearItems void
GetBuildServer IBuildServer
GetBuildsFromRegistry void
GetImageIndex ImageIndex
InitializeComponent void
ListBuildsForm_Resize void
LogonUser bool
MonitorBuilds void
SaveBuildList void
SetRadiatorBuildStatusColor void
SetSystemTrayIcon void
SetupUsers void
ShowBuilds void
btnAddBuilds_Click void
systemTrayNotifyIcon_MouseClick void

Public Methods

Method Description
BuildStatusForm ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
AddBuilds ( List serverBuilds ) : void
AddItem ( ListViewItem listViewItem ) : void
AnnounceCulprit ( string culprit ) : void
BuildListView_KeyDown ( object sender, KeyEventArgs e ) : void
ClearItems ( ) : void
GetBuildServer ( string serverUri ) : IBuildServer
GetBuildsFromRegistry ( ) : void
GetImageIndex ( Microsoft.TeamFoundation.Build.Client.BuildStatus buildStatus ) : ImageIndex
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

ListBuildsForm_Resize ( object sender, EventArgs e ) : void
LogonUser ( String lpszUsername, String lpszDomain, String lpszPassword, int dwLogonType, int dwLogonProvider, SafeTokenHandle &phToken ) : bool
MonitorBuilds ( ) : void
SaveBuildList ( ) : void
SetRadiatorBuildStatusColor ( ImageIndex overallImageIndex ) : void
SetSystemTrayIcon ( ImageIndex imageIndex ) : void
SetupUsers ( ) : void
ShowBuilds ( ) : void
btnAddBuilds_Click ( object sender, EventArgs e ) : void
systemTrayNotifyIcon_MouseClick ( object sender, MouseEventArgs e ) : void

Method Details

BuildStatusForm() public method

public BuildStatusForm ( ) : System
return System

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void