C# Class Box2DX.Dynamics.PolygonDef

Convex polygon. The vertices must be ordered so that the outside of the polygon is on the right side of the edges (looking along the edge from start to end).
Inheritance: FixtureDef
Datei anzeigen Open project: KrugerHeavyIndustries/box2d-unity Class Usage Examples

Public Properties

Property Type Description
VertexCount int
Vertices Vector2[]

Public Methods

Method Description
PolygonDef ( ) : System
SetAsBox ( float hx, float hy ) : void

Build vertices to represent an axis-aligned box.

SetAsBox ( float hx, float hy, System.Vector2 center, float angle ) : void

Build vertices to represent an oriented box.

Method Details

PolygonDef() public method

public PolygonDef ( ) : System
return System

SetAsBox() public method

Build vertices to represent an axis-aligned box.
public SetAsBox ( float hx, float hy ) : void
hx float The half-width
hy float The half-height.
return void

SetAsBox() public method

Build vertices to represent an oriented box.
public SetAsBox ( float hx, float hy, System.Vector2 center, float angle ) : void
hx float The half-width
hy float The half-height.
center System.Vector2 The center of the box in local coordinates.
angle float The rotation of the box in local coordinates.
return void

Property Details

VertexCount public_oe property

The number of polygon vertices.
public int VertexCount
return int

Vertices public_oe property

The polygon vertices in local coordinates.
public Vector2[] Vertices
return Vector2[]