C# Class Box2DX.Dynamics.JointEdge

A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for each attached body.
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Public Properties

Property Type Description
Joint Joint
Next JointEdge
Other Body
Prev JointEdge

Property Details

Joint public_oe property

The joint.
public Joint Joint
return Joint

Next public_oe property

The next joint edge in the body's joint list.
public JointEdge,Box2DX.Dynamics Next
return JointEdge

Other public_oe property

Provides quick access to the other body attached.
public Body,Box2DX.Dynamics Other
return Body

Prev public_oe property

The previous joint edge in the body's joint list.
public JointEdge,Box2DX.Dynamics Prev
return JointEdge