Property | Type | Description | |
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FixedItemHeight | float |
Method | Description | |
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Add ( ) : void | ||
BeginGUI ( ) : void | ||
CanDrag ( int index ) : bool | ||
CanRemove ( int index ) : bool | ||
Clear ( ) : void | ||
DrawItem ( |
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DrawItemBackground ( |
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Duplicate ( int index ) : void | ||
EndGUI ( ) : void | ||
GetItemHeight ( int index ) : float | ||
Insert ( int index ) : void | ||
Move ( int sourceIndex, int destIndex ) : void | ||
Remove ( int index ) : void | ||
SerializedPropertyAdaptor ( UnityEditor.SerializedProperty arrayProperty ) : System |
Initializes a new instance of SerializedPropertyAdaptor.
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SerializedPropertyAdaptor ( UnityEditor.SerializedProperty arrayProperty, float fixedItemHeight ) : System |
Initializes a new instance of SerializedPropertyAdaptor.
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this ( int index ) : UnityEditor.SerializedProperty |
Gets element from list.
|
public DrawItem ( |
||
position | ||
index | int | |
return | void |
public DrawItemBackground ( |
||
position | ||
index | int | |
return | void |
public Move ( int sourceIndex, int destIndex ) : void | ||
sourceIndex | int | |
destIndex | int | |
return | void |
public SerializedPropertyAdaptor ( UnityEditor.SerializedProperty arrayProperty ) : System | ||
arrayProperty | UnityEditor.SerializedProperty | Serialized property for entire array. |
return | System |
public SerializedPropertyAdaptor ( UnityEditor.SerializedProperty arrayProperty, float fixedItemHeight ) : System | ||
arrayProperty | UnityEditor.SerializedProperty | Serialized property for entire array. |
fixedItemHeight | float | Non-zero height overrides property drawer height calculation. |
return | System |
public this ( int index ) : UnityEditor.SerializedProperty | ||
index | int | Zero-based index of element. |
return | UnityEditor.SerializedProperty |