Method | Description | |
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GameMode ( string name, string loadingMatchPath, int laneRule, |
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PregameActions ( ) : void |
Method | Description | |
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GameMode ( ) : System.Collections.Generic |
Method | Description | |
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InterpolatePoints ( List |
protected GameMode ( ) : System.Collections.Generic | ||
return | System.Collections.Generic |
public GameMode ( string name, string loadingMatchPath, int laneRule, |
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name | string | |
loadingMatchPath | string | |
laneRule | int | |
minimapRectangle | ||
leftFountain | ||
rightFountain | ||
mapChallengeBehavior | Composite | |
leftBasePoint | ||
rightBasePoint | ||
topLane | ||
midLane | ||
botLane | ||
return | System.Collections.Generic |