Method | Description | |
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GetNewVector ( float heading ) : |
Method | Description | |
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D3DXMatrixMultiply ( D3DXMATRIX &pOut, D3DXMATRIX &pM1, D3DXMATRIX &pM2 ) : |
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D3DXMatrixRotationY ( D3DXMATRIX &pOut, System.Single Angle ) : |
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D3DXMatrixTranslation ( D3DXMATRIX &pOut, System.Single x, System.Single y, System.Single z ) : |
protected static GetNewVector ( float heading ) : |
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heading | float | |
return |