C# Class Beyond_Beyaan.Empire

Datei anzeigen Open project: Beyonders/Beyond-Beyaan Class Usage Examples

Public Methods

Method Description
AccureIncome ( ) : void
CheckColonizableSystems ( Galaxy galaxy ) : List
CheckExploredSystems ( Galaxy galaxy ) : List
CheckForBuiltShips ( ) : void
ClearTurnData ( ) : void
Empire ( ) : System
Empire ( string emperorName, int empireID, Race race, PlayerType type, Color color, GameMain gameMain ) : System
HandleAIEmpire ( ) : void
LandTransports ( ) : void
LaunchTransports ( ) : void
Load ( System.Xml.Linq.XElement empireToLoad, GameMain gameMain ) : void
Save ( XmlWriter writer ) : void
SetHomeSystem ( StarSystem homeSystem, Planet homePlanet ) : void
SetUpContacts ( List allEmpires ) : void
SetVisibleFleets ( List fleets ) : void
UpdateProduction ( ) : void
UpdateResearchPoints ( ) : void

Method Details

AccureIncome() public method

public AccureIncome ( ) : void
return void

CheckColonizableSystems() public method

public CheckColonizableSystems ( Galaxy galaxy ) : List
galaxy Galaxy
return List

CheckExploredSystems() public method

public CheckExploredSystems ( Galaxy galaxy ) : List
galaxy Galaxy
return List

CheckForBuiltShips() public method

public CheckForBuiltShips ( ) : void
return void

ClearTurnData() public method

public ClearTurnData ( ) : void
return void

Empire() public method

public Empire ( ) : System
return System

Empire() public method

public Empire ( string emperorName, int empireID, Race race, PlayerType type, Color color, GameMain gameMain ) : System
emperorName string
empireID int
race Beyond_Beyaan.Data_Modules.Race
type PlayerType
color Color
gameMain GameMain
return System

HandleAIEmpire() public method

public HandleAIEmpire ( ) : void
return void

LandTransports() public method

public LandTransports ( ) : void
return void

LaunchTransports() public method

public LaunchTransports ( ) : void
return void

Load() public method

public Load ( System.Xml.Linq.XElement empireToLoad, GameMain gameMain ) : void
empireToLoad System.Xml.Linq.XElement
gameMain GameMain
return void

Save() public method

public Save ( XmlWriter writer ) : void
writer System.Xml.XmlWriter
return void

SetHomeSystem() public method

public SetHomeSystem ( StarSystem homeSystem, Planet homePlanet ) : void
homeSystem StarSystem
homePlanet Planet
return void

SetUpContacts() public method

public SetUpContacts ( List allEmpires ) : void
allEmpires List
return void

SetVisibleFleets() public method

public SetVisibleFleets ( List fleets ) : void
fleets List
return void

UpdateProduction() public method

public UpdateProduction ( ) : void
return void

UpdateResearchPoints() public method

public UpdateResearchPoints ( ) : void
return void