C# Class Ballz.Sound.SoundControl

Datei anzeigen Open project: SpagAachen/Ballz

Public Properties

Property Type Description
AcceptSound string
BazookaSound string
DeclineSound string
DrownSound string
MenuMusic string
PistolSound string
SelectSound string
ShotSound string
WinnerSounds string>.Dictionary

Public Methods

Method Description
GetSound ( string name ) : SoundEffect
PlaySound ( string name ) : void
SoundControl ( Ballz game ) : System
StartMusic ( string name ) : void
StopMusic ( string name ) : void

Private Methods

Method Description
InitMusic ( SoundEffect sndEffect ) : void
LoadSound ( string name ) : SoundEffect
UpdateMusicVolume ( ) : void

Method Details

GetSound() public method

public GetSound ( string name ) : SoundEffect
name string
return Microsoft.Xna.Framework.Audio.SoundEffect

PlaySound() public method

public PlaySound ( string name ) : void
name string
return void

SoundControl() public method

public SoundControl ( Ballz game ) : System
game Ballz
return System

StartMusic() public method

public StartMusic ( string name ) : void
name string
return void

StopMusic() public method

public StopMusic ( string name ) : void
name string
return void

Property Details

AcceptSound public_oe static_oe property

public static string AcceptSound
return string

BazookaSound public_oe static_oe property

public static string BazookaSound
return string

DeclineSound public_oe static_oe property

public static string DeclineSound
return string

DrownSound public_oe static_oe property

public static string DrownSound
return string

MenuMusic public_oe static_oe property

public static string MenuMusic
return string

PistolSound public_oe static_oe property

public static string PistolSound
return string

SelectSound public_oe static_oe property

public static string SelectSound
return string

ShotSound public_oe static_oe property

public static string ShotSound
return string

WinnerSounds public_oe static_oe property

public static Dictionary WinnerSounds
return string>.Dictionary