Property | Type | Description | |
---|---|---|---|
ProjectileTexture | string |
Property | Type | Description | |
---|---|---|---|
onAnyCollision | void |
Method | Description | |
---|---|---|
Explode ( ) : void | ||
OnEntityCollision ( Entity other ) : void | ||
OnTerrainCollision ( |
||
Shot ( ) : System | ||
update ( float elapsedSeconds ) : void |
Method | Description | |
---|---|---|
onAnyCollision ( ) : void |
public OnEntityCollision ( Entity other ) : void | ||
other | Entity | |
return | void |
public OnTerrainCollision ( |
||
terrain | ||
position | Vector2 | |
return | void |
public update ( float elapsedSeconds ) : void | ||
elapsedSeconds | float | |
return | void |