Method | Description | |
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GetNextRanks ( int Score, int Rank, int>.Dictionary |
Generates the next Count ranks that can currently be obtained by the player
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SetRankData ( Rank RankData ) : void |
Used when the RankData.xml is loaded by the StatsData object, to set the rank requirements
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Method | Description | |
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GenerateMissingDesc ( Rank Rnk, bool ForPrevRank ) : string |
Generates the Missing Awards description message, based on what awards are missing
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GetNextRankUps ( int CurRank, int>.Dictionary |
Returns a rank array of ranks that can be "jumped" to from the current rank Example: Gunnery Seargent -> Return would be Master Sergeant, and First Sergeant
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public static GetNextRanks ( int Score, int Rank, int>.Dictionary |
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Score | int | The players current score |
Rank | int | The players current rank ID |
Awards | int>.Dictionary | All the players earned awards |
Count | int | The number of next ranks to display |
return | List |
public static SetRankData ( Rank RankData ) : void | ||
RankData | Rank | |
return | void |