Method |
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Analyze ( List depths, int depth, int &nodeCount ) : void |
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GetOverlaps ( Microsoft.Xna.Framework.BoundingBox &boundingBox, IList outputOverlappedElements ) : void |
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GetOverlaps ( BoundingFrustum &boundingFrustum, IList outputOverlappedElements ) : void |
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GetOverlaps ( BoundingSphere &boundingSphere, IList outputOverlappedElements ) : void |
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GetOverlaps ( Microsoft.Xna.Framework.Ray &ray, float maximumLength, IList outputOverlappedElements ) : void |
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LeafNode ( int leafIndex, MeshBoundingBoxTreeData data ) : System.Collections.Generic |
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Refit ( MeshBoundingBoxTreeData data ) : void |
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TryToInsert ( LeafNode node, Node &treeNode ) : bool |
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