Property | Type | Description | |
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_buffer | Microsoft.Xna.Framework.Graphics.VertexBuffer | ||
_device | Microsoft.Xna.Framework.Graphics.GraphicsDevice |
Method | Description | |
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ReadData ( int offset, int length, |
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WriteData ( int offset, int length, |
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XnaHardwareVertexBuffer ( HardwareBufferManagerBase manager, VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage, Microsoft.Xna.Framework.Graphics dev, bool useSystemMemory, bool useShadowBuffer ) : System |
Method | Description | |
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LockImpl ( int offset, int length, BufferLocking locking ) : |
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UnlockImpl ( ) : void |
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dispose ( bool disposeManagedResources ) : void |
protected LockImpl ( int offset, int length, BufferLocking locking ) : |
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offset | int | |
length | int | |
locking | BufferLocking | |
return |
public ReadData ( int offset, int length, |
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offset | int | |
length | int | |
dest | ||
return | void |
public WriteData ( int offset, int length, |
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offset | int | |
length | int | |
src | ||
discardWholeBuffer | bool | |
return | void |
public XnaHardwareVertexBuffer ( HardwareBufferManagerBase manager, VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage, Microsoft.Xna.Framework.Graphics dev, bool useSystemMemory, bool useShadowBuffer ) : System | ||
manager | HardwareBufferManagerBase | |
vertexDeclaration | VertexDeclaration | |
numVertices | int | |
usage | BufferUsage | |
dev | Microsoft.Xna.Framework.Graphics | |
useSystemMemory | bool | |
useShadowBuffer | bool | |
return | System |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
return | void |
protected VertexBuffer,Microsoft.Xna.Framework.Graphics _buffer | ||
return | Microsoft.Xna.Framework.Graphics.VertexBuffer |