Method | Description | |
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BindToFramebuffer ( int attachment, int zOffset ) : void |
Bind surface to frame buffer. Needs FBO extension.
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BlitFromMemory ( |
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BlitToMemory ( |
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GLHardwarePixelBuffer ( int width, int height, int depth, PixelFormat format, BufferUsage usage ) : System |
Method | Description | |
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LockImpl ( |
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UnlockImpl ( ) : void | ||
allocateBuffer ( ) : void | ||
dispose ( bool disposeManagedResources ) : void | ||
download ( |
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freeBuffer ( ) : void | ||
upload ( |
public BindToFramebuffer ( int attachment, int zOffset ) : void | ||
attachment | int | |
zOffset | int | |
return | void |
public BlitFromMemory ( |
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src | ||
dstBox | ||
return | void |
public BlitToMemory ( |
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srcBox | ||
dst | ||
return | void |
public GLHardwarePixelBuffer ( int width, int height, int depth, PixelFormat format, BufferUsage usage ) : System | ||
width | int | |
height | int | |
depth | int | |
format | PixelFormat | |
usage | BufferUsage | |
return | System |
protected LockImpl ( |
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lockBox | ||
options | BufferLocking | |
return |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
return | void |
protected download ( |
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box | ||
return | void |
protected upload ( |
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box | ||
return | void |