Method | Description | |
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AffectParticles ( ParticleSystem system, float timeElapsed ) : void |
Method called to allow the affector to 'do it's stuff' on all active particles in the system. This is where the affector gets the chance to apply it's effects to the particles of a system. The affector is expected to apply it's effect to some or all of the particles in the system passed to it, depending on the affector's approach. |
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DirectionRandomizerAffector ( ) : System |
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public AffectParticles ( ParticleSystem system, float timeElapsed ) : void | ||
system | ParticleSystem | Reference to a ParticleSystem to affect. |
timeElapsed | float | The number of seconds which have elapsed since the last call. |
return | void |
public DirectionRandomizerAffector ( ) : System | ||
return | System |