C# Class Axiom.Components.Terrain.LodLevel

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Public Properties

Property Type Description
BatchSize ushort
CalcMaxHeightDelta float
CpuIndexData Axiom.Graphics.IndexData
GpuIndexData Axiom.Graphics.IndexData
LastCFactor float
LastTranistionDist float
MaxHeightDelta float

Property Details

BatchSize public_oe property

Number of vertices rendered down one side (not including skirts)
public ushort BatchSize
return ushort

CalcMaxHeightDelta public_oe property

Temp calc area for max height delta
public float CalcMaxHeightDelta
return float

CpuIndexData public_oe property

index data referencing the main vertex data but in CPU buffers (built in background)
public IndexData,Axiom.Graphics CpuIndexData
return Axiom.Graphics.IndexData

GpuIndexData public_oe property

"Real" index data on the gpu
public IndexData,Axiom.Graphics GpuIndexData
return Axiom.Graphics.IndexData

LastCFactor public_oe property

The cFactor value used to calculate transitionDist
public float LastCFactor
return float

LastTranistionDist public_oe property

The most recently calculated transition distance
public float LastTranistionDist
return float

MaxHeightDelta public_oe property

Maximum delta height between this and the next lower lod
public float MaxHeightDelta
return float