Property | Type | Description | |
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companyNamePrefixes | string[] | ||
companyNameSuffixs | string[] | ||
companyNames | string[] |
Method | Description | |
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Close ( ) : void |
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Dispose ( ) : void |
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Duplicate ( ) : Aurora.Framework.IDataTransferable | ||
FromKVP ( object>.Dictionary |
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FromOSD ( OSDMap map ) : void | ||
Initialize ( ISimulationBase openSim ) : void |
This method is during the startup of the Aurora server, It is called just after the HTTP server has started and before any shared modules or regions have been loaded.
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PostInitialise ( ) : void |
This is called when the module has been loaded.
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PostStart ( ) : void |
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ReloadConfiguration ( IConfigSource config ) : void |
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Start ( ) : void |
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ToKeyValuePairs ( ) : object>.Dictionary |
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ToOSD ( ) : OSDMap | ||
cmdBackup ( string module, string cmdParams ) : void | ||
cmdBuilding ( string module, string cmdParams ) : void |
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cmdCityBuilder ( string module, string cmdParams ) : void | ||
cmdDisable ( string module, string cmdParams ) : void |
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cmdEnable ( string module, string cmdParams ) : void |
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cmdExport ( string module, string cmdParams ) : void |
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cmdGenerate ( string module, string cmdParams ) : void |
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cmdGetParameter ( string module, string cmdParams ) : void |
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cmdHelp ( string module, string cmdParams ) : void |
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cmdImport ( string module, string cmdParams ) : void |
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cmdInfo ( string module, string cmdParams ) : void |
Handles one of the builtin commands on the main server's command console, this command is 'city info' it displays various information about the city, regions and buildings on the main servers console.
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cmdList ( string module, string cmdParams ) : void | ||
cmdReset ( string module, string cmdParams ) : void |
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cmdRestore ( string module, string cmdParams ) : void | ||
cmdSetParameter ( string module, string cmdParams ) : void |
This method decodes the 'city set' console command.
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createCube ( System.Vector3 pos, System.Vector3 dim, UUID TextureID ) : OpenSim.Framework.PrimitiveBaseShape |
Constructs a cube at a given location and size.
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createRegion ( int x, int y, RegionInfo regionInfo ) : bool |
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randomValue ( int range ) : int |
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Method | Description | |
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InstallModule ( ) : void |
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doBackup ( ) : void |
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doBuilding ( ) : void |
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doExport ( string filePath, DataSetType data_type ) : bool |
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doGenerate ( int seed_value ) : bool |
This method will produce a random city with the central region of the city being specified as a parameter. More parameters need to be made available for this method to produce a better quality city, note for now the minimum area for a city is a 3x3 grid of regions. This code is based on the original C++ version called pixel city.
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doImport ( string filePath, DataSetType data_type ) : bool |
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doLightStrip ( int x1, int z1, int direction ) : void |
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doList ( ) : void |
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doRestore ( ) : void |
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doRoad ( int x1, int y1, int width, int depth ) : void |
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public Duplicate ( ) : Aurora.Framework.IDataTransferable | ||
return | Aurora.Framework.IDataTransferable |
public FromKVP ( object>.Dictionary |
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KVP | object>.Dictionary | |
return | void |
public Initialize ( ISimulationBase openSim ) : void | ||
openSim | ISimulationBase | |
return | void |
public ReloadConfiguration ( IConfigSource config ) : void | ||
config | IConfigSource | |
return | void |
public ToKeyValuePairs ( ) : object>.Dictionary |
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return | object>.Dictionary |
public cmdBackup ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdBuilding ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdCityBuilder ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdDisable ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdEnable ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdExport ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdGenerate ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdGetParameter ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdHelp ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdImport ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdInfo ( string module, string cmdParams ) : void | ||
module | string | The name of the module, should be 'city' or the actual modules name. |
cmdParams | string | |
return | void |
public cmdList ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdReset ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdRestore ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public cmdSetParameter ( string module, string cmdParams ) : void | ||
module | string | |
cmdParams | string | |
return | void |
public createCube ( System.Vector3 pos, System.Vector3 dim, UUID TextureID ) : OpenSim.Framework.PrimitiveBaseShape | ||
pos | System.Vector3 | The position of the cube, at it's center, [X,Y,Z] |
dim | System.Vector3 | The size of the cube. |
TextureID | UUID | |
return | OpenSim.Framework.PrimitiveBaseShape |
public createRegion ( int x, int y, RegionInfo regionInfo ) : bool | ||
x | int | |
y | int | |
regionInfo | RegionInfo | |
return | bool |
public static randomValue ( int range ) : int | ||
range | int | |
return | int |