Method | Description | |
---|---|---|
Draw ( AmplifyShaderEditor.DrawInfo drawInfo ) : void | ||
DrawProperties ( ) : void | ||
GenerateShaderForOutput ( int outputId, AmplifyShaderEditor.MasterNodeDataCollector &dataCollector, bool ignoreLocalvar ) : string | ||
PropagateNodeData ( NodeData nodeData, AmplifyShaderEditor.MasterNodeDataCollector &dataCollector ) : void | ||
ReadFromString ( Array &nodeParams ) : void | ||
WriteToString ( string &nodeInfo, string &connectionsInfo ) : void |
Method | Description | |
---|---|---|
CommonInit ( int uniqueId ) : void |
Method | Description | |
---|---|---|
UpdatePort ( ) : void | ||
UpdateSpecularMetallicPorts ( ) : void |
public Draw ( AmplifyShaderEditor.DrawInfo drawInfo ) : void | ||
drawInfo | AmplifyShaderEditor.DrawInfo | |
return | void |
public GenerateShaderForOutput ( int outputId, AmplifyShaderEditor.MasterNodeDataCollector &dataCollector, bool ignoreLocalvar ) : string | ||
outputId | int | |
dataCollector | AmplifyShaderEditor.MasterNodeDataCollector | |
ignoreLocalvar | bool | |
return | string |
public PropagateNodeData ( NodeData nodeData, AmplifyShaderEditor.MasterNodeDataCollector &dataCollector ) : void | ||
nodeData | NodeData | |
dataCollector | AmplifyShaderEditor.MasterNodeDataCollector | |
return | void |
public ReadFromString ( Array &nodeParams ) : void | ||
nodeParams | Array | |
return | void |
public WriteToString ( string &nodeInfo, string &connectionsInfo ) : void | ||
nodeInfo | string | |
connectionsInfo | string | |
return | void |