C# Class AIEditor.Gui.Menu

Inheritance: FlatRedBall.Gui.MenuStrip
Datei anzeigen Open project: vchelaru/FlatRedBall Class Usage Examples

Public Methods

Method Description
Menu ( ) : System

Private Methods

Method Description
AddNode ( Window callingWindow ) : void
AddSprite ( Window callingWindow ) : void
AddSpriteOk ( Window callingWindow ) : void
CloseScene ( Window callingWindow ) : void
LoadNodeNetworkOk ( Window callingWindow ) : void
LoadNodeNetworkSettingsOk ( Window callingWindow ) : void
LoadPolygonListOk ( Window callingWindow ) : void
LoadSceneOk ( Window callingWindow ) : void
LoadShapeCollectionOk ( Window callingWindow ) : void
NewClicked ( Window callingWindow ) : void
OpenFileWindowLoadNodeNetwork ( Window callingWindow ) : void
OpenFileWindowLoadPolygonList ( Window callingWindow ) : void
OpenFileWindowLoadScene ( Window callingWindow ) : void
OpenFileWindowLoadShapeCollection ( Window callingWindow ) : void
OpenFileWindowSaveNodeNetwork ( Window callingWindow ) : void
OpenFileWindowSaveScene ( Window callingWindow ) : void
RemoveParentWindow ( Window callingWindow ) : void
SaveNodeNetworkOk ( Window callingWindow ) : void
SaveNodeNetworkSettingsOk ( Window callingWindow ) : void
SaveSceneOk ( Window callingWindow ) : void
ScaleNodeNetwork ( Window callingWindow ) : void
ScaleOkClick ( Window callingWindow ) : void
ShowCameraPropertiesWindow ( Window callingWindow ) : void
ShowEditorPropertiesWindow ( Window callingWindow ) : void
ShowNodeNetworkPropertiesWindow ( Window callingWindow ) : void
ShowScenePropertiesWindow ( Window callingWindow ) : void
ShowShapeCollectionPropertiesWindow ( Window callingWindow ) : void
WarnAboutSavingScene ( Window callingWindow ) : void

Method Details

Menu() public method

public Menu ( ) : System
return System