C# Class AGS.Editor.BuildTargetDataFile

Inheritance: BuildTargetBase
Datei anzeigen Open project: adventuregamestudio/ags

Public Methods

Method Description
Build ( CompileMessages errors, bool forceRebuild ) : bool
GetPlatformStandardSubfolders ( ) : string[]
GetRequiredLibraryPaths ( ) : string>.IDictionary

Private Methods

Method Description
ConstructFileListForDataFile ( ) : string[]
CreateAudioVOXFile ( bool forceRebuild ) : void
DeleteAnyExistingSplitResourceFiles ( ) : void

Method Details

Build() public method

public Build ( CompileMessages errors, bool forceRebuild ) : bool
errors CompileMessages
forceRebuild bool
return bool

GetPlatformStandardSubfolders() public method

public GetPlatformStandardSubfolders ( ) : string[]
return string[]

GetRequiredLibraryPaths() public method

public GetRequiredLibraryPaths ( ) : string>.IDictionary
return string>.IDictionary