Method | Description | |
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GenericDamage ( |
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Spell ( |
Method | Description | |
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GetNearestTrapEmitter ( |
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detectSuffix ( ) : string | ||
triggerAreaToAreaOfEffect ( TriggerArea triggerArea ) : int |
This method turns a TriggerArea value into a constant that can be used for the trap trigger.
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triggerAreaToDetectArea ( TriggerArea triggerArea ) : int |
This method turns a TriggerArea value into a constant that can be used for a trap's detection area.
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triggerAreaToTrapVFX ( TriggerArea triggerArea ) : string |
This method gets the name of a trap-placement VFX that is appropriate for the trap to be spawned.
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uniqueTrapTag ( ) : string |
public static GenericDamage ( |
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script | ||
location | NWScript.NWScriptEngineStructure2 | |
triggerArea | TriggerArea | |
effectArea | int | |
effectSize | float | |
damageType | int | |
diceNumber | int | |
diceType | int | |
saveDC | int | |
attackBonus | int | |
numberOfShots | int | |
trapOrigin | uint | |
targetAlignment | int | |
targetRace | int | |
minimumToTrigger | int | |
detectDC | int | |
disarmDC | int | |
description | string | |
return | void |
public static Spell ( |
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script | ||
location | NWScript.NWScriptEngineStructure2 | |
triggerArea | TriggerArea | |
spellId | int | |
numberOfShots | int | |
trapOrigin | uint | |
targetAlignment | int | |
targetRace | int | |
minimumToTrigger | int | |
detectDC | int | |
disarmDC | int | |
description | string | |
return | void |