C# Class yolonet, YoloNet-GTAV

Inheritance: Script
Datei anzeigen Open project: ardaozkal/YoloNet-GTAV

Public Methods

Method Description
GetWaypoint ( ) : Blip
QuaternionToEulerAngles ( Quaternion, q ) : Vector3
yolonet ( ) : System

Private Methods

Method Description
Achihack ( ) : void
Blackout ( bool value ) : void
BreatheFire ( GTA.Ped selectedPed ) : void
CheckForUpdate ( ) : void
ClearCops ( ) : void
CloseTrainerMenu ( ) : void
DoRemoveAllWeapons ( GTA.Ped playa ) : void
DoUnlockAllWeapons ( GTA.Ped playa ) : void
Doorclose ( Vehicle veh ) : void
Dooropen ( Vehicle veh ) : void
ExplodeVehicle ( Vehicle veh ) : void
FixGodRide ( Vehicle vehicle ) : void
FixRide ( Vehicle vehicle ) : void
ForceSuicide ( GTA.Ped playa ) : void
FramePed ( ) : void
Freeze ( GTA.Ped playa ) : void
GetRich ( ) : void
HealPlayer ( GTA.Ped player ) : void
LessCops ( ) : void
LoadCarFromFile ( string name ) : void
MarkLastVehicle ( ) : void
MarkVehicleImIn ( ) : void
MoreCops ( ) : void
NewSpawnBodyguard ( GTA.Ped player, bool invincible, bool nsfw ) : void
NewSpawnCopArrest ( GTA.Ped player ) : void
NewSpawnTaserGuy ( GTA.Ped player ) : void
OnKeyDown ( object sender, KeyEventArgs e ) : void
OnTick ( object sender, EventArgs e ) : void
OpenAbout ( ) : void
OpenBoatSpawnMenu ( ) : void
OpenChangeModelMenu ( ) : void
OpenChangeModelMenu2 ( int curpage ) : void
OpenCommercialSpawnMenu ( ) : void
OpenCompactsSpawnMenu ( ) : void
OpenCopsMenu ( ) : void
OpenCoupesSpawnMenu ( ) : void
OpenCyclesSpawnMenu ( ) : void
OpenHelisSpawnMenu ( ) : void
OpenIPL2 ( ) : void
OpenLastPropMenu ( ) : void
OpenMilitarySpawnMenu ( ) : void
OpenMotorcyclesSpawnMenu ( ) : void
OpenMuscleSpawnMenu ( ) : void
OpenOffRoadSpawnMenu ( ) : void
OpenOffRoadSpawnMenu2 ( ) : void
OpenPedMarkMenu ( ) : void
OpenPlaneSpawnMenu ( ) : void
OpenPlayerMenu ( GTA.Ped playa ) : void
OpenSUVSpawnMenu ( ) : void
OpenSUVSpawnMenu2 ( ) : void
OpenSedanSpawnMenu ( ) : void
OpenSedanSpawnMenu2 ( ) : void
OpenServiceSpawnMenu ( ) : void
OpenSpawnMenuObject ( ) : void
OpenSpawnMenuObject2 ( int curpage ) : void
OpenSpawnMenuPed ( ) : void
OpenSpawnMenuPed2 ( int curpage ) : void
OpenSpawnMenuPickup ( ) : void
OpenSpawnMenuPickup2 ( int curpage ) : void
OpenSpawnMenuVehicle ( ) : void
OpenSpecialsSpawnMenu ( ) : void
OpenSpecialsSpawnMenu2 ( ) : void
OpenSportClassicSpawnMenu ( ) : void
OpenSportSpawnMenu ( ) : void
OpenSportSpawnMenu2 ( ) : void
OpenSuperSpawnMenu ( ) : void
OpenTeleportMenu ( ) : void
OpenTeleportMenu2 ( int curpage ) : void
OpenTrailerSpawnMenu ( ) : void
OpenTrainerMenu ( ) : void
OpenUtilitySpawnMenu ( ) : void
OpenVanSpawnMenu ( ) : void
OpenVehicleMarkMenu ( ) : void
OpenVehicleMenu ( Vehicle veh ) : void
OpenVehicleRCMenu ( Vehicle veh ) : void
OpenVehicleTPMenu ( Vehicle veh ) : void
OpenWeaponMenu ( ) : void
OpenWorldMenu ( ) : void
OpenYanktonMenu ( ) : void
PlayerSelfMenu ( GTA.Ped playa ) : void
RequestControl ( Entity e ) : void
SaveCarToFile ( Vehicle veh, string name ) : void
SpawnCar ( VehicleHash vehname, Vector3 pos, float heading ) : Vehicle
SpawnCar ( int vehname, Vector3 pos, float heading ) : Vehicle
Stoptime ( bool value ) : void
Telep ( GTA.Ped playa, Vector3 loc ) : void
Telep ( Vector3 loc ) : void
TpIntoVehicle ( Vehicle veh ) : void
TpToVehicle ( Vehicle veh ) : void
TpVehicleToMe ( Vehicle veh ) : void
UnMark ( ) : void
Unfreeze ( GTA.Ped playa ) : void
UnlockAllWeapons ( GTA.Ped playa ) : void
addcurrenttotplist ( ) : void
addcurrenttotplist2 ( ) : void
brightnessmultiplier ( Vehicle veh, float multiplier ) : void
car_go ( Vehicle veh, float speed ) : void
carspeedmultiplier ( Vehicle veh, float multiplier ) : void
changecolor ( Vehicle veh, VehicleColor vehcolor ) : void
changepearlescent ( Vehicle veh, VehicleColor vehcolor ) : void
changeplate ( Vehicle veh ) : void
changeplatetype ( Vehicle veh ) : void
depimpmyride ( Vehicle veh ) : void
editonlineplayers ( GTA.Ped playa ) : void
enumm2_Activated ( object sender, MenuItemIndexArgs e ) : void
enumm_Activated ( object sender, MenuItemIndexArgs e ) : void
frammeeee ( GTA.Ped playa ) : void
fromfileobject ( string name ) : void
getonlinelist ( ) : void
gotowaypoint ( ) : void
hexcarprimcolor ( Vehicle veh ) : void
hexcarseccolor ( Vehicle veh ) : void
lastpropposset ( Vector3 vec ) : void
lastproprotset ( Vector3 vec ) : void
lazergun ( bool on ) : void
loadburntfarm ( ) : void
loadcluckingbell ( ) : void
loaddesthospital ( ) : void
loadfaceinvader ( ) : void
loadfarm ( ) : void
loadfib ( ) : void
loadheistcarrier ( ) : void
loadheistyacht ( ) : void
loadjewelstore ( ) : void
loadmorgue ( ) : void
loadnormalhospital ( ) : void
loadnyankton ( bool bth ) : void
loadoneilranch ( ) : void
loadplanecrash ( ) : void
loadstilthouse ( ) : void
loadtraincrash ( ) : void
loadufo ( ) : void
numero2_Changed ( object sender, MenuItemDoubleValueArgs e ) : void
numero3_Changed ( object sender, MenuItemDoubleValueArgs e ) : void
numero4_Changed ( object sender, MenuItemDoubleValueArgs e ) : void
numero_Activated ( object sender, MenuItemDoubleValueArgs e ) : void
numero_Changed ( object sender, MenuItemDoubleValueArgs e ) : void
numerog_Changed ( object sender, MenuItemDoubleValueArgs e ) : void
numerogg_Changed ( object sender, MenuItemDoubleValueArgs e ) : void
openchangemodel2 ( int page ) : void
openspawnped2 ( int page ) : void
openspawnpickup2 ( int page ) : void
openspawnprop2 ( int page ) : void
opentp2 ( int page ) : void
pimpmyride ( Vehicle veh ) : void
rainminusmoney ( Vector3 where ) : void
rainmoney ( Vector3 where ) : void
readobjectsini ( string fileloc ) : void
rgbcarclean ( Vehicle veh ) : void
rgbcarprimcolor ( Vehicle veh ) : void
rgbcarseccolor ( Vehicle veh ) : void
savelastprop ( string name ) : void
setweather ( Weather, weatherr ) : void
spawnped ( Model, modelname, Vector3 pos ) : void
spawnped ( Model, modelname, Vector3 pos, float heading ) : void
spawnpickup ( Model, modelname, Vector3 pos ) : void
spawnprop ( Model, modelname, Vector3 pos, bool dynamic, bool placeonground ) : void
spawnprop ( Model, modelname, Vector3 pos, bool dynamic, bool placeonground, float heading ) : void
spawnsettings ( ) : void
togglenoclip ( ) : void
toggleoff ( ) : void
toggleon ( ) : void
tptony ( GTA.Ped name ) : void
tptowaypoint ( GTA.Ped playerPed, int iterationno ) : int
tptowp2 ( ) : void
updatetplist ( ) : void

Method Details

GetWaypoint() public static method

public static GetWaypoint ( ) : Blip
return Blip

QuaternionToEulerAngles() public method

public QuaternionToEulerAngles ( Quaternion, q ) : Vector3
q Quaternion,
return Vector3

yolonet() public method

public yolonet ( ) : System
return System