Property | Type | Description | |
---|---|---|---|
swigCMemOwn | bool |
Method | Description | |
---|---|---|
Determinant ( ) : float | ||
Dispose ( ) : void | ||
FromToMatrix ( aiVector3D, from, aiVector3D, to, aiMatrix3x3, arg2 ) : aiMatrix3x3, | ||
Inverse ( ) : aiMatrix3x3, | ||
Rotation ( float a, aiVector3D, axis, aiMatrix3x3, arg2 ) : aiMatrix3x3, | ||
RotationZ ( float a, aiMatrix3x3, arg1 ) : aiMatrix3x3, | ||
Translation ( aiVector2D, v, aiMatrix3x3, arg1 ) : aiMatrix3x3, | ||
Transpose ( ) : aiMatrix3x3, | ||
aiMatrix3x3 ( ) : System | ||
aiMatrix3x3 ( aiMatrix4x4, pMatrix ) : System | ||
aiMatrix3x3 ( float _a1, float _a2, float _a3, float _b1, float _b2, float _b3, float _c1, float _c2, float _c3 ) : System |
Method | Description | |
---|---|---|
aiMatrix3x3 ( IntPtr cPtr, bool cMemoryOwn ) : System | ||
getCPtr ( aiMatrix3x3 obj ) : HandleRef |
public static FromToMatrix ( aiVector3D, from, aiVector3D, to, aiMatrix3x3, arg2 ) : aiMatrix3x3, | ||
from | aiVector3D, | |
to | aiVector3D, | |
arg2 | aiMatrix3x3, | |
return | aiMatrix3x3, |
public static Rotation ( float a, aiVector3D, axis, aiMatrix3x3, arg2 ) : aiMatrix3x3, | ||
a | float | |
axis | aiVector3D, | |
arg2 | aiMatrix3x3, | |
return | aiMatrix3x3, |
public static RotationZ ( float a, aiMatrix3x3, arg1 ) : aiMatrix3x3, | ||
a | float | |
arg1 | aiMatrix3x3, | |
return | aiMatrix3x3, |
public static Translation ( aiVector2D, v, aiMatrix3x3, arg1 ) : aiMatrix3x3, | ||
v | aiVector2D, | |
arg1 | aiMatrix3x3, | |
return | aiMatrix3x3, |
public aiMatrix3x3 ( aiMatrix4x4, pMatrix ) : System | ||
pMatrix | aiMatrix4x4, | |
return | System |
public aiMatrix3x3 ( float _a1, float _a2, float _a3, float _b1, float _b2, float _b3, float _c1, float _c2, float _c3 ) : System | ||
_a1 | float | |
_a2 | float | |
_a3 | float | |
_b1 | float | |
_b2 | float | |
_b3 | float | |
_c1 | float | |
_c2 | float | |
_c3 | float | |
return | System |