C# Class TransformGeometry, dreams

Inheritance: MonoBehaviour
Datei anzeigen Open project: mprofGamesDev-Dreams/dreams Class Usage Examples

Public Properties

Property Type Description
MovementSpeed float
TransformTarget Transform[]
isPathLooping bool
targetIndex int
triggered bool

Public Methods

Method Description
CheckPosition ( int WaypointID ) : bool
IsTriggered ( ) : bool
Reset ( ) : void
Start ( ) : void
Trigger ( ) : void
Update ( ) : void

Private Methods

Method Description
TransformObject ( ) : void

Method Details

CheckPosition() public method

public CheckPosition ( int WaypointID ) : bool
WaypointID int
return bool

IsTriggered() public method

public IsTriggered ( ) : bool
return bool

Reset() public method

public Reset ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Trigger() public method

public Trigger ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

MovementSpeed public_oe property

public float MovementSpeed
return float

TransformTarget public_oe property

public Transform[] TransformTarget
return Transform[]

isPathLooping public_oe property

public bool isPathLooping
return bool

targetIndex public_oe property

public int targetIndex
return int

triggered public_oe property

public bool triggered
return bool