C# Class SpellAnimation

Inheritance: MonoBehaviour
Datei anzeigen Open project: LilTsubaki/Les-fragments-d-Erule Class Usage Examples

Public Properties

Property Type Description
_from Vector3
_hexagons List
_play bool
_registerName string
_timeToHitTarget float
_timer float
_to Vector3
_updateTimer bool

Public Methods

Method Description
OnDestroy ( ) : void
Play ( ) : void
Reset ( ) : void
Reset ( Vector3 from, Vector3 to, List hexagons ) : void
Start ( ) : void
timerUpdate ( ) : void

Method Details

OnDestroy() public method

public OnDestroy ( ) : void
return void

Play() public method

public Play ( ) : void
return void

Reset() public method

public Reset ( ) : void
return void

Reset() public method

public Reset ( Vector3 from, Vector3 to, List hexagons ) : void
from Vector3
to Vector3
hexagons List
return void

Start() public method

public Start ( ) : void
return void

timerUpdate() public method

public timerUpdate ( ) : void
return void

Property Details

_from public_oe property

public Vector3 _from
return Vector3

_hexagons public_oe property

public List _hexagons
return List

_play public_oe property

public bool _play
return bool

_registerName public_oe property

public string _registerName
return string

_timeToHitTarget public_oe property

public float _timeToHitTarget
return float

_timer public_oe property

public float _timer
return float

_to public_oe property

public Vector3 _to
return Vector3

_updateTimer public_oe property

public bool _updateTimer
return bool