Property | Type | Description | |
---|---|---|---|
BackflipAnimation | TextureAnimationWithTransitions | ||
BackflipJumpHeight | float | ||
CrouchJumpAnimation | TextureAnimationWithTransitions | ||
CrouchJumpHeight | float | ||
DurationSinceLastOnGroundThatWeCanStillJump | float | ||
FirstJumpHeight | float | ||
FlipJumpSoundProvider | SurfaceToSoundProviderMap | ||
JumpAnimation | TextureAnimationWithTransitions[] | ||
JumpIdleAnimation | TextureAnimationWithTransitions[] | ||
JumpIdleHeight | float | ||
JumpImpulse | float | ||
JumpParticleEffect | GameObject, | ||
JumpSoundProvider | SurfaceToSoundProviderMap | ||
SecondJumpHeight | float | ||
Sein | SeinCharacter | ||
SpinJumpSoundProvider | SurfaceToSoundProviderMap | ||
ThirdJumpHeight | float | ||
WallSlideJumpAnimation | TextureAnimationWithTransitions |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
CalculateSpeedFromHeight ( float height ) : float | ||
OnAnimationEnd ( ) : void | ||
OnAnimationStart ( ) : void | ||
OnDestroy ( ) : void | ||
OnRestoreCheckpoint ( ) : void | ||
PerformFirstIdleJump ( ) : void | ||
PerformFirstRunningJump ( ) : void | ||
PerformJump ( ) : void | ||
PerformRunningJump ( ) : void | ||
PerformSecondIdleJump ( ) : void | ||
PerformSecondRunningJump ( ) : void | ||
PerformThirdRunningJump ( ) : void | ||
PerformTurnAroundBackFlipJump ( ) : void | ||
ResetJumpIdleCount ( ) : void | ||
ResetRunningJumpCount ( ) : void | ||
Serialize ( Archive, ar ) : void | ||
SetReferenceToSein ( SeinCharacter sein ) : void | ||
ShouldBackflipAnimationKeepPlaying ( ) : bool | ||
ShouldJumpIdleAnimationKeepPlaying ( ) : bool | ||
ShouldJumpMovingAnimationKeepPlaying ( ) : bool | ||
ShouldThirdJumpMovingAnimationKeepPlaying ( ) : bool | ||
ShouldWallSlideJumpAnimationKeepPlaying ( ) : bool | ||
UpdateCharacterState ( ) : void | ||
UpdateTimeSinceFacing ( ) : void |
Method | Description | |
---|---|---|
CacheDelegates ( ) : void | ||
PerformCrouchJump ( ) : void | ||
PerformIdleJump ( ) : void | ||
PerformThirdIldleJump ( ) : void | ||
PerformWallSlideJump ( ) : void |
public CalculateSpeedFromHeight ( float height ) : float | ||
height | float | |
return | float |
public PerformTurnAroundBackFlipJump ( ) : void | ||
return | void |
public SetReferenceToSein ( SeinCharacter sein ) : void | ||
sein | SeinCharacter | |
return | void |
public ShouldBackflipAnimationKeepPlaying ( ) : bool | ||
return | bool |
public ShouldJumpIdleAnimationKeepPlaying ( ) : bool | ||
return | bool |
public ShouldJumpMovingAnimationKeepPlaying ( ) : bool | ||
return | bool |
public ShouldThirdJumpMovingAnimationKeepPlaying ( ) : bool | ||
return | bool |
public ShouldWallSlideJumpAnimationKeepPlaying ( ) : bool | ||
return | bool |
public TextureAnimationWithTransitions BackflipAnimation | ||
return | TextureAnimationWithTransitions |
public TextureAnimationWithTransitions CrouchJumpAnimation | ||
return | TextureAnimationWithTransitions |
public float DurationSinceLastOnGroundThatWeCanStillJump | ||
return | float |
public SurfaceToSoundProviderMap FlipJumpSoundProvider | ||
return | SurfaceToSoundProviderMap |
public TextureAnimationWithTransitions[] JumpAnimation | ||
return | TextureAnimationWithTransitions[] |
public TextureAnimationWithTransitions[] JumpIdleAnimation | ||
return | TextureAnimationWithTransitions[] |
public SurfaceToSoundProviderMap JumpSoundProvider | ||
return | SurfaceToSoundProviderMap |
public SurfaceToSoundProviderMap SpinJumpSoundProvider | ||
return | SurfaceToSoundProviderMap |