C# Class SeekBarCtrl
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Open project: DiUS/3DiUS
Class Usage Examples
Public Properties
Public Methods
Method Details
public OnDrag ( PointerEventData eventData ) : void |
eventData |
UnityEngine.EventSystems.PointerEventData |
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return |
void |
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OnPointerDown()
public method
public OnPointerDown ( PointerEventData eventData ) : void |
eventData |
UnityEngine.EventSystems.PointerEventData |
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return |
void |
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OnPointerEnter()
public method
public OnPointerEnter ( PointerEventData eventData ) : void |
eventData |
UnityEngine.EventSystems.PointerEventData |
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return |
void |
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OnPointerExit()
public method
public OnPointerExit ( PointerEventData eventData ) : void |
eventData |
UnityEngine.EventSystems.PointerEventData |
|
return |
void |
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OnPointerUp()
public method
public OnPointerUp ( PointerEventData eventData ) : void |
eventData |
UnityEngine.EventSystems.PointerEventData |
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return |
void |
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public Start ( ) : void |
return |
void |
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public Update ( ) : void |
return |
void |
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Property Details
m_fDragTime public_oe property
public float m_fDragTime |
return |
float |
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m_srcSlider public_oe property
public Slider, m_srcSlider |
return |
Slider, |
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m_srcVideo public_oe property
public MediaPlayerCtrl, m_srcVideo |
return |
MediaPlayerCtrl, |
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