C# Class SceneSpecification, d3Protocol2LUA

Datei anzeigen Open project: d3protocol/d3Protocol2LUA Class Usage Examples

Public Properties

Property Type Description
Field0 int
Field1 IVector2D,
Field15 int
Field16 int
Field17 int
Field18 int
Field4 int
Field7 int
snoAmbient int
snoCombatMusic int
snoMusic int
snoNextLevelArea int
snoNextWorld int
snoPresetWorld int
snoPrevLevelArea int
snoPrevWorld int
snoReverb int
snoWeather int
tCachedValues SceneCachedValues,

Public Methods

Method Description
Encode ( GameBitBuffer buffer ) : void
Parse ( GameBitBuffer buffer ) : void

Method Details

Encode() public method

public Encode ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
return void

Parse() public method

public Parse ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
return void

Property Details

Field0 public_oe property

public int Field0
return int

Field1 public_oe property

public IVector2D, Field1
return IVector2D,

Field15 public_oe property

public int Field15
return int

Field16 public_oe property

public int Field16
return int

Field17 public_oe property

public int Field17
return int

Field18 public_oe property

public int Field18
return int

Field4 public_oe property

public int Field4
return int

Field7 public_oe property

public int Field7
return int

snoAmbient public_oe property

public int snoAmbient
return int

snoCombatMusic public_oe property

public int snoCombatMusic
return int

snoMusic public_oe property

public int snoMusic
return int

snoNextLevelArea public_oe property

public int snoNextLevelArea
return int

snoNextWorld public_oe property

public int snoNextWorld
return int

snoPresetWorld public_oe property

public int snoPresetWorld
return int

snoPrevLevelArea public_oe property

public int snoPrevLevelArea
return int

snoPrevWorld public_oe property

public int snoPrevWorld
return int

snoReverb public_oe property

public int snoReverb
return int

snoWeather public_oe property

public int snoWeather
return int

tCachedValues public_oe property

public SceneCachedValues, tCachedValues
return SceneCachedValues,