Method | Description | |
---|---|---|
ScanningLaser ( TestableGameObject obj, Box, box, [ sphere, IPhysics physics, IRigidBody body, ILayerMask layerMask ) : System | ||
Update ( ) : void |
public ScanningLaser ( TestableGameObject obj, Box, box, [ sphere, IPhysics physics, IRigidBody body, ILayerMask layerMask ) : System | ||
obj | TestableGameObject | |
box | Box, | |
sphere | [ | |
physics | IPhysics | |
body | IRigidBody | |
layerMask | ILayerMask | |
return | System |